Tales of a Shattered Star

Session Notes - 30th March 2014

GM (of Awesomeness) – Shane
Rock – Brad
Nick – Simon
Keen Ears – Dave
Ashelin – Hailey
Bethany – Shaun
Laneth – Steve
Clanky (Sir Clanks-a-lot – Clockwork servant)
Viekko – Rawry

Quest summary
Solve the Sarendae Murders (Complete)
Visit the Windsong Abbey – find the next shard

Session Summary
As the body of the Shax Priestess fell to the floor, the party sighed in relief and began to explore the cells at the far end of the chamber. The southernmost cell held a figure dressed in the tattered robes of a Sarendae Priest.
As we approached the priest rose and asked “Oh are you here to rescue me?”
Bethany replied in the affirmative, and beckoned Laneth over to deal with the cell lock, which the elf deftly picked.
“How long have you been trapped here?”
The priest replied. “Thank you for the rescue, the priestess captured me days ago and kept me imprisoned. Could you give me a weapon so I can help deal with any other cultists?”
The priest seemed sincere so Laneth handed him a spare dagger.
As Viekko approached the other cell to investigate the priest surprised everyone in the party when he suddenly attacked the cleric. It was then the image of the priest changed as the figure dropped its disguise and stood before us in its true form; that of a succubus. The creature looked strangely familiar, and when the party thought back thought back to their journey to the Lady’s Light, they remembered a broken empty statue that had once held a succubus trapped. Could this be that very succubus they wondered? Before the creature could be subdued, the embattled cleric stepped forward and banished the succubus to the Rune Forge plane, bringing a cry of anguish from the creature as it faded from view and a frustrated gasp from the Barbarian who was preparing to grapple the creature and imprison it for questioning.

In an act of atonement the sheepish cleric cast a spell so he could commune with the spirit of the vanquished priestess of Shax, asking the spirit several questions.
“Why were you killing the priests of sarendae?”
“Because my mistress asked me to.”

“Who is your mistress?
“The messenger from our master”

“What is the name of your master?”
“Shax”

“What is the name of your mistress?”
“I do not know, she called herslef Alav

“Do you have anything to do with Windsong Abbey?”
“No”

Feeling rather unenlightened the party reported their success to Cassady of the city watch, who gladly handed over the reward of 3000 gold pieces, which the party decided to donate to the followers of Sarendae so they could rebuild their shrine. Afterwards, the group returned to the mansion where a flurry of construction was underway. Waiting for the adventurers was a messenger with as package from Shelia. Ashelin accepted the delivery and opened it to find another ioun stone and a message in Sheila’s handwriting.

I heard you were heading towards the next shard at Windsong abbey; you will need this ioun stone.
I have a few requests: One the abbey used to be the home of a multitude of priesthoods, and the temple of Desna would appreciate if the villains who took over were defeated completely. Also collect a sliver of wood from Calistria’s chair in the Windsong council chambers and return is to my office.
Regards Shelia

After a brief discussion the party agreed to the requests so the messenger bowed and left to give our answer to Shelia. The group then retired to the mansion to prepare for the journey to the Windsong Abbey, and also spend some time working on the mansion.

Here we paused.

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