Cast of Characters
GM (of Awesomenessity) – Shane
Rock – Brad
Nick – Simon
Keen Ears – Dave
Ashelin – Hailey
Bethany – Shaun
Laneth – Steve
Clanky (Sir Clanks-a-lot – Clockwork servant)
Viekko – Rawry – Cleric of Nethis
Find next shard
Steal golem parts – 5 pounds + Alchemical golem + Guard golem + Tupilaq (complete)
Find Lincora’s remains for Abra (head taken by Dark Rider)
Rescue the Troll Auger (complete)
After retreating back to Nick’s Tavern for some rest and recuperation, the Seekers of the Star headed back to the Therassic Spire to once again venture beyond the secret door and seek out the dark fortress of Runelord Kadzu. Rock and Veikko decided to perform some charity work for the local orphans of Kaer Maga and dragged Laneth along with them leaving Ashelin, Bethany, Keen Ears and Nick to resume the search. The party selected an unopened door that led to a large room containing several alcoves along the walls. The alcoves were all broken and looked to have contained creatures behind wither cages or glass enclosures. The ceiling of the room appeared to be a night sky but with twin moons, while the floor was covered in flowing vines. In the middle of the room stood a large plant creature with a think trunk, which Ashelin recognised as a carnivorous moon-flower plant. The group speculated that the moon flower had devoured whatever creatures had been held in the alcoves. Rather than disturb the creature, the party decided to close the door and continue the search elsewhere.
At the end of the curving another door opened upon a small octagonal chamber coated in brightly lit mirrors. Within the chamber were three emaciated creatures that resembled elf children with translucent wings. As the door opened the creatures turned towards us and grinned evilly. One of the three reached out and flicked the glass wall causing the room to brighten, while the three creatures vanished from sight. Bethany decided to use the shard of pride’s special ability and summoned an illusionary Bethany inside the room. The image appeared to be struck and a few moments later it faded from view. Nick cast a spell to see invisibility and peeked into the room confirming the creatures were still within. Keen ears then stepped to the doorway and shot one of the mirrors. As the glass cracked (earning several centuries’ bad luck) the light in the room dimmed and the three creatures were once again visible.
With the foes no longer invisible, Bethany rolled into the centre of the room and slashed at one of them, and then proceeded to foil their attempts to cast spells. The barbarian and archer then proceeded to pincushion and slice up the creatures while Nick and Ashelin stood in support telling jokes and using cantrips. When the fight was over, Ashelin studied the physiology of the creatures and speculated that they had been drawn and trapped in this chamber likes moths drawn to a flame.
Turning back along the hallway the party once again entered the spinning room and crossed over to a doorway on the far side. Beyond the portal they found another circular chamber containing a pair of archways and two foot of clear water covering the floor. In the middle of the room stood a large cage with what appeared to be a bloated fish-like creature jammed inside. A metal cap could be seen protruding from the creatures head with several wires trailing from it into the water. The seasoned adventurers smelled a trap and so Keen Ears deftly stepped to the archway, took aim with his trusty longbow and proceeded to shoot the cap from the creatures head. The cocky half-elf thought, “Who needs to be a rogue to disarm a trap?” When the cap was removed the fish-like creature seemed to quiver and shake as if waking from an unpleasant dream. Luckily the mage was well versed in a variety of different languages and so was able to translate for the group when in a jovial voice the fish-creature exclaimed “Thank Gozray for that! You wouldn’t believe how long I have been in that cage. Would you mind letting me out?”
After a brief discussion where Ashelin decided the creature was on the level and Nick realised the creature matched descriptions he had heard of as a godir, they sent Bethany in to tear open the bars and release the godir from captivity. The grateful godir introduced himself as Hummelgau, and explained how 10,000 years ago the Rune Lord Kadzu had captured him and placed him in this chamber as a devious trap. If the party had entered the room Hummelgau would have used his affinity with water to flood the chamber and then electrocute the adventurers with the wires from the metal cap. The godir then advised that he could sense water nearby and so offered to assist the party in gratitude for releasing him. He announced he could come in handy if the party had any trouble with water as he could control it.
With the jovial godir in tow the group continued on through the other archway and into the next chamber where they found a small room with strange mosaics on the north and south walls while a curiously carved iron door stood closed before them. In front of the door stood a naga studying the carvings, though as the party entered she turned and seeing the group said “Oh good, reinforcements, here, come help me with this puzzle.”
We then realised that the naga must be one of the lost adventurers from the Therassic spire. When questioned the naga confirm she had been a member of that group but had left them behind when they all went mad in the earlier chambers. We explained that we had already found the mad gnome and returned him to the spire. The naga then explained that the door ahead was a puzzle that needed to be solved and then described the mosaics to us. The north mosaic contained a forested valley with a small black castle, which we recognised as the dark forest and Kadzu’s keep. The other mosaic depicted a subterranean city containing people with no eyes but two mouths, which we suspected was Zeberrax, the city of silence and vampires. Turning to the door the naga explained that it contained a carving of the seven pointed star including the runes for all seven rune lords. At the top of the star was the rune for Kadzu, Rune Lord of Greed. When the naga pressed a finger to the centre of the star, it glowed with blue light for several seconds. After contemplating the murals and looking at the doorway, Ashelin stepped forward and traced the rune for Kadzu upon the door which then swung open revealing a large natural cavern beyond. The naga then smiled and stepped into the doorway saying “Wow, that’s fantastic, you can go back now, I will continue on alone.” A brief argument erupted between the party and the naga which ended when Ashelin whipped out a wand of dimension door and used it to bypass the naga and enter the cavern. The mage found she was standing on a rock bridge across an underground stream. The naga sighed in frustration at the sneaky mage causing Nick to start humming a little tune to himself, singing softly under his breath.
“The naga turns and rolls her eyes.”
“Then to no one’s real surprise.”
“Swiftly headed to her demise.”
‘Hmmm not bad, I’ll need to work on that a little.” Thought the plucky Halfling.
Meanwhile in the cavern, a splashing sound was heard from the stream as a pair of large clammy-skinned frog-like creatures with dead eyes emerged from the water and converged on the now separated mage, who cried out for help. Bethany, unsure of the naga’s intentions, used her agility to dodge past to Ashelin’s side. Keen Ears then seeing one of the monsters through the door, unloaded his bow, although it seemed some of his damage was absorbed by the creature. The naga saw an opportunity to sneak away but was snagged by one of the creatures who began to snack on the snake woman. Nick stepped to the now open doorway and unleashed one of his few offensive spells causing the cavern to reverberate with the sounds of thundering drums. The froggie and its naga captive were both knocked prone. The other froggie spat a vile phlegm at the Barbarian but she shook off her revulsion (ed: a successful Will save – wow) and stepped up to hack and slash the slimy creature. The prone froggie recovered first and once again snacked upon the unfortunately naga. Moments later the naga recovered as well and wriggled free from the froggie’s grip and also avoided a nasty slash from Nick, who was tired of the sneaky snake lass’s snarky attitude. Ashelin having recovered from her initial fright decided on a tactic that had worked well against the party in previous battled and cast a confusion spell against the foes. Now the pair of froggies and the naga were all confused. The first froggie just sat there babbling incoherently in its own language until Keen Ears stepped into the open doorway and unloaded a barrage of arrows into it, releasing it from the mortal coil. Seeing the first creature fall the half-elf then turned to the second and filled it with arrows as well. The confused naga decided she was her own worst enemy and began attacking the demons within while Nick decided to help her along, slicing strips off the snake lady with his rapier. Ashelin cast an acid arrow at the remaining froggie which continued to claw at Bethany until it fell. Meanwhile Nick was finding unusual success with his rapier, and managed to cause serious damage to the Naga, incapacitating her. He then switched to healing an brought her back to consciousness but she cnitued to attack herself in her confused state and quickly fell again. Bethany stepped over the corpse of the froggie and with Nick’s help stabalised the naga. The barbarian then pinned and tied her up ebfore Nick once again applied some healing. As they planned to return the naga to the Spire, Hummelgau once again thanked them for his resuce and then dove into the stream and vanished beneath the water.
All the way back to the Spire, Nick worked on his ditty, trying to work on his successful combat with the naga.
“The naga turns and rolls her eyes.”
“Then to no one’s real surprise.”
“Swiftly heads to her demise.”
“Twas Nick the Bard, who had his day.”
“A confused Naga, he planned to slay.”
“Yet compassion ruled, so come what may.”
“No naga’s blood was spilled this day.”
With that tune rattling around our brains we paused for contemplation.